- #Fl studio swing in ableton update
- #Fl studio swing in ableton Patch
- #Fl studio swing in ableton software
- #Fl studio swing in ableton free
Intrepid FL Studio users have hacked all sorts of smart ways of playing live over the years. So I do hope the Abletons warm up to what NI have done here. But as a user of Live since version 1, part of the ongoing appeal to me of this tool is its versatility and the ability to use a variety of hardware in different situations. Now, I know Ableton may be a bit squeamish about this being an Ableton controller that lacks their branding and collaboration.
#Fl studio swing in ableton Patch
That opens up lots of other clever features – or even locking the Jam to a Max patch whilst another controller does something else.
#Fl studio swing in ableton update
Where things get interesting in today’s update is that now you’ve got a dedicated Max for Live template, too. (In the very small tweaks department, the update also adds triplet access, finally.) And honestly, part of the appeal to me of Jam is that it does less – so there’s a limited set of stuff that you get really quick at.
It’s very, very similar to what you get with Ableton Push – but now you can swap between working this way in Maschine and working this way in Ableton. Device parameter control is there, too, though you may slightly miss having a screen for knowing which control is which. Clip triggering works exceptionally well, in fact: while NI’s grid lacks velocity sensitivity, the compact pads are ideal for this use case and deliver a responsive ‘snap’ when pressed. Maschine Jam already works in Ableton Live for clip triggering and (crucially) mixing with fader strips. So before we start controlling other software, let’s have a look at that: There’s some especially deep possibilities here when you combine it with Reaktor Blocks, synth lovers. Maschine’s locking and morphing means that you can experiment with capturing and then transforming different settings. If I had to show just one feature that explains how Jam is a bit different than Launchpad Push APC grid blah blah more grids blah blah…. Let’s look at how integration works in each. That’s not a bad deal on the hardware controller alone, and it’s a stupidly good deal once you figure in it gives you entry to all the software.īut now a new update deepens the integration with Ableton Live, Max for Live, FL Studio, and Bitwig Studio, too, giving you a range of choices on Mac, Windows, and Linux.Īs other controllers attempting to be universal live controllers have faded into the background, Maschine Jam seems to realize the promise. Oh yeah, and there’s the price: US$399 street, which of course includes Maschine and all the Komplete 11 Select features. But now I find Jam fits the rest of the picture: quick jam sessions and playing live. And it remains a powerful hardware window into the production process. When Gerhard first introduced Push, he talked about it as a way to start tracks.
#Fl studio swing in ableton free
(That means looking at the computer screen, which is part of what these controllers could free you from.) But it’s also lighter, boasts integrated touch strips for mixing and parameter control, and lots of quick workflow shortcuts that make it really handy playing live. It’s not a Push, mind – there’s no velocity sensitivity, and you will sometimes miss the availability of displays on the hardware.
I was already impressed by Maschine Jam’s Ableton Live integration. (Of course, that may make you decide you want two Jams, but you get the picture.)
And significantly, if you do use Maschine, you can now switch between working with Maschine and your DAW of choice, and the control mappings stay the same. Even if you never touch Maschine, it’s now a reasonable controller for Ableton Live, FL Studio, and Bitwig Studio in its own right. In short, even if you keep your beloved Push in the studio, Maschine Jam wants to be the lightweight live gigging controller you toss in your backpack.Īnd it doesn’t necessarily force you to choose a particular tool. So it’s not quite about deep sample editing and studio production like Ableton Push or Maschine Studio, but it is then adaptable to lots of other contexts. The “jam” part is really focused on live control. That’s possible because Maschine Jam is focused on some fairly specific workflows as far as triggering patterns, creating melodies and rhythms, and controlling parameters.
#Fl studio swing in ableton software
Maschine Jam is a third wave: it’s deeply integrated with software workflows, but it can swap from one tool to another without having to change how you work. Then, there was integrated hardware made for specific software – but you practically needed a different device for each tool. First, there was software – and mapping it manually to controllers.